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Some suggestions about tournament interface (after BitChess hyperbullet)

The BitChess 24h hyperbullet marathon was fascinating, but it also has shown some drawbacks of the tournament interface. The block with player games became extremely long, due to huge number of games.

Suggestions:

Duplicate "controls" (which are currently at the top of the table) to the bottom of the table, so people could easily scroll through the players, without returning to the top (to get to the second page).

Block with player games ("box all_pairings scroll-shadow-soft") should fly at the top of the page, irrespective of the scroll bar. (I wanted to scroll down the players, but block with games simply went away.)
Alternatively, when the number of games is so high, you could just reduce the size of the numbers, even if that makes them tiny and illegible. Who cares whether it’s ...4444022444... or ...4440224444...?
they already reduce but it would be cool if they would go all the way down to where a game is only represented by a pixel or so and as they have the color i think it could be enough to visualize it sufficiently

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