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New variants and unplayed tournaments

There were lot of interesting exotic chess variants that were available to play at jocly.com/#/about till Wednesday, 24 October 2018 when that website was shut down due to confiscation of game server by attackers.
It is still possible to play 2 player human games of those exotic chess variants at jocly.jcfrog.com/joclymatch/gamespanel.php without any of those games recorded to the game server or against very weak AI.
Earlier this year, jocly.com/#/about got open again but it is impossible to connect to game server to review old played human games or to play new human games, let alone play against very weak AI.

If developers like any of these exotic chess variants, then they could be implemented at www.pychess.org for playing 2 player games or as tournaments.
I know implementing the game engine is a lot of hard work and the website is heavily AI based. So, may be in the long run.

Hexagonal chess variants:
1. Glinski chess is the most symmetric and most natural, but there are also 2. Shafran chess, 3. McCooey chess, 4. Brusky chess and 5. De Vasa chess (Parallelogram chess with hexagonal tiling)

Circular chess variants:
6. Modern circular chess and 7. Byzantine chess (with Shatranj pieces)

3D chess variants:
8. Raumschach and 9. 3D chess

Other special board chess variants:
10. Cylinder chess, 11. Rollerball chess and 12. Cubic chess (360 chess authoring)

Rectangular chess variants with interesting fairy chess pieces:
13. Wildebeest chess, 14. Reformed courierspiel, 15. Courier chess, 16. Musketeer chess and 17. Sim chess
(excluding 12 × 12 Metamachy and 14 × 10 Duke of Rutland chess given that the current game engine does not yet support chess boards larger than 12 × 10)

Rectangular chess variants which can be implemented with current game engine:
18. Janus chess, 19. Chancellor chess, 20. Modern chess and 21. Romanchenko's chess

Rectangular chess variants which need implementation of Amazon, which is used in none of the chess variants at www.pychess.org so far, except for Musketeer chess under development as dragon:
22. Tutti-Frutti chess, 23. Gustav III chess, 24. Hyderabad decimal chess, 25. Kaiserspiel, 26. Sultanspiel and 27. Amazon chess
(In Musketeer chess, may be centaur could be weaker and good substitute than very powerful amazon and may be also for instead of the lion in Metamachy)

28. Antichess 960 may be interesting to play, but not making much difference from their unshuffled home rank pieces variants may be 29. King of the Hill 960, 30. Three check 960 and 31. Horde 960

32. Extinction chess may be interesting to be tried out. First player whoever loses either their king or queen or 2 rooks or 2 bishops or 2 knights or 8 pawns loses the played game.
Extinction chess is available for play at greenchess.net/, I think. It is a website that is not as interesting as www.pychess.org, with no tournament facilities or features.
In www.pychess.org, I am yet to see tournaments for Shogun, Hoppel-Poppel, Grand chess, Shako, Sittuyin and Xiangqi.
Also for Grandhouse, Manchu and Ouk Chatrang.

I think that for Grand chess and Shako (and also for Sittuyin and Xiangqi) the time limit may be 5 + 5 instead of 3 + 2 with tournament lasting for 2 hours instead of 1½ hours.
As these use larger boards and weaker pieces respectively, may be the average game will last for twice the number of moves than most of the other chess variants at www.pychess.org.
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I am not insisting anyone.

Just curious, if Atomic 960 has been already implemented in Pychess, then why is Antichess 960 not planned to be ever implemented?
Antichess and Atomic are twin chess variants, aren't they? I am told that Horde 960 is not planned to be ever implemented, but do you think that King Of The Hill 960 and Three Check 960 will be different to experience and interesting to play than their own non-960 counterparts?

I understand the minds of Pychess developers that they want to keep the chess variants very selective such that each chess variant is different to experience and interesting to play than any of the other chess variants over thereby.
If it is so, then at least Wildebeest chess is good to be added to Pychess. It has a different combination of fairy pieces: Knight, Camel and Wildebeest (Knight + Camel). The power of the Wildebeest is between that of Rook and Queen and these fairy pieces are not available in any other chess variant in Pychess.

I heard from the Pychess developers that Courier chess is not planned to be ever implemented, but Reformed Courierspiel, Musketeer Chess and Sim Chess may be good.
Musketeer Chess is under development and once the development is complete without any implementation issues, then it will be added to Pychess.

By the way, I myself do not personally like Wild Tamerlane chess (I am not sure about Tamerlane chess), mainly because all of colour-bounded pieces like Bishop, Elephant and Camel start off in the same coloured squares, although it has a diverse variety of fairy pieces.
Why is it designed like that? Or is there some additional rule in this chess variant that colour-bounded pieces can be swapped with an adjacent piece to them at the start of the game if they are never moved, as like in Modern Chess?
Greenchess has some exciting chess variants with new and interesting fairy pieces and modified rules like Nightrider chess, Grasshopper chess, Capture all, Extinction chess, Two move chess, etc. which I have not even tried out before even once.
Although I can seek new games of them from some of the players over thereby, Diwaditya or anyone else is willing to play these types of chess variants with me in Greenchess? Do anyone of you already have an account to play these types of chess variants in Greenchess?
The Shogi pieces are very confusing, which prevents me from playing any of the Shogi variants.
I think that I will need a new set for players like me who are used to western sets.

There is hardly any colour difference between white and black pieces. Inverting a piece to know that it is opponent's piece is not sufficient enough to play in the end game, when it will be congested with limited time available, or when it takes more time for players to recognize and distinguish between them.

The piece icons for Dragon King and Dragon Horse are very similar, just facing different sides and they can often be confused if they are inverted.

The piece icons for Gold General and Silver General can also be often confused because they are quite similar.

Here are some of my piece suggestions with western set:
1. Lance: Same as Shinobi Lance.
2. Knight: Same as western chess Knight.
3. King: Same as western chess King.
4. Rook: Same as western chess Rook.
5. Bishop: Same as western chess Bishop.
6. Pawn: Same as western chess Pawn or Same as Empire chess Soldier.
7. Silver General: Crescent moon.
8. Gold General: Hollow circle with a dot in the middle.
9. Dragon King: Same as Duke of Rutland Crowned Rook as in Jocly, Rook with a royal plus symbol at the top.
10. Dragon Horse: Crowned Bishop, Bishop with a royal plus symbol at the top.
@ronin3b: I am not used to animal set. I am only mainly used to western set along with some fairy chess pieces in the western style.
Makruk set and Xiangqi set are understandable because they resemble the western set. However, Shogi set is very confusing mostly because opponent's pieces are inverted instead of being shown in different colour.

@gbtami, @ubdip and @CouchTomato87: Please respond to #5 and #7 posts of mine in this thread whenever you are free (whoever is in charge of whatever feature and if and only if anything is applicable for anyone).
I do not want to post long messages in Pychess lobby. This is the place where long things can be discussed more clearly.

Please ignore #1 and #2 posts of mine in this thread.
We have already discussed about them in the Pychess lobby a few days after I posted those messages in this forum.

I thought that you will come and reply automatically, but one week is gone and there is no evidence that you have even seen this thread of mine in this forum partly because the feature of displaying any messages in the team home page has been turned off.
@ramanvis1988 After we add Tori Shogi I plan to start a "No new variants" moratorium on pychess to let us focus more on other site features.

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