FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/etbXKpby"]
[Date "2016.03.31"]
[White "joddle"]
[Black "chris240zx"]
[Result "0-1"]
[UTCDate "2016.03.31"]
[UTCTime "23:04:25"]
[WhiteElo "2742"]
[BlackElo "2228"]
[WhiteRatingDiff "-28"]
[BlackRatingDiff "+26"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 b5 2. Bxb5 g5?? { (1.12 → 4.55) Blunder. e6 was best. } (2... e6) 3. Bxd7 Kxd7?! { (3.62 → 5.39) Inaccuracy. Nxd7 was best. } (3... Nxd7) 4. Qe2?? { (5.39 → 2.12) Blunder. c4 was best. } (4. c4 Nh6 5. Ne2 Ng4 6. Rg1 Nxh2 7. Rf1 Nxf1 8. Kxf1 e6 9. c5 Bxc5 10. Qa4 Bxe3) 4... g4?? { (2.12 → 5.54) Blunder. Ba6 was best. } (4... Ba6 5. Qxa6 Nxa6 6. b4 Nxb4 7. Nc3 Nxa2 8. Nxa2 c6 9. Kd1 Qa5 10. Nb4 Qxa1 11. Nxc6) 5. Qxg4 Bg7?? { (4.01 → Mate in 15) Checkmate is now unavoidable. c6 was best. } (5... c6 6. Qxd7) 6. Qxd7 Bxb2 7. Qxd8 Bxc1 8. Qxe7 Bxd2 9. Nxd2?? { (Mate in 11 → 3.01) Lost forced checkmate sequence. Kxd2 was best. } (9. Kxd2 Nxe7 10. g4 Bxg4 11. Nf3 Bxf3 12. h4 Bxh1 13. f3 Bxf3 14. Kd1 Bxd1 15. Nc3 Bxc2) 9... Nxe7 10. g4 Bxg4 11. Nh3?? { (2.37 → 0.56) Blunder. f3 was best. } (11. f3 Bxf3 12. Ngxf3 Na6 13. Nc4 Rad8 14. Rd1 Rxd1 15. Kxd1 Nc8 16. a4 Nb8 17. a5 Nd7) 11... Bxh3 12. Rf1?? { (1.27 → -1.13) Blunder. f4 was best. } (12. f4) 12... Bxf1 13. Nxf1?? { (-0.26 → -2.02) Blunder. Kxf1 was best. } (13. Kxf1) 13... Rg8?? { (-2.02 → 0.00) Blunder. Rd8 was best. } (13... Rd8 14. f4 Nc8 15. Nd2 Rxd2 16. Kxd2 c5 17. Rg1 a5 18. Ke2 Nc6 19. Kd3 Rb8 20. Kd4) 14. f4 Rg5 15. fxg5 f6?? { (-1.10 → 1.76) Blunder. Nbc6 was best. } (15... Nbc6 16. g6 hxg6 17. e4 Nd8 18. Kf2 c5 19. Ng3 f5 20. exf5 Nxf5 21. Nxf5 gxf5 22. Ke2) 16. gxf6 Na6?? { (3.20 → 9.25) Blunder. Nbc6 was best. } (16... Nbc6 17. fxe7) 17. fxe7 Rd8 18. exd8=B?? { (10.82 → Mate in 4) Checkmate is now unavoidable. exd8=R was best. } (18. exd8=R c6 19. Rb1 c5 20. Rdb8 Nxb8 21. Rxb8 c4 22. e4 h5 23. a4 h4 24. a5 c3) 18... Nb4 19. Bxc7 Nxa2 20. Rxa2 a6 21. Rxa6 h6 22. Rxh6# { Game ends by variant rule. } 0-1