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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/tFW2jJLr"] [Date "2024.04.03"] [White "Blacke4g1e"] [Black "petr-2013"] [Result "0-1"] [UTCDate "2024.04.03"] [UTCTime "12:50:35"] [WhiteElo "1491"] [BlackElo "1156"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+42"] [Variant "Atomic"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 f6 2. Nd4?? { (4.05 → 1.31) Blunder. Nc3 was best. } (2. Nc3 c6 3. Nd4 Nh6 4. e3 e6 5. Ncb5 Ng4 6. f4 cxb5) 2... c5?? { (1.31 → 12.61) Blunder. Nh6 was best. } (2... Nh6 3. h3 b5 4. Nf5 Nxf5 5. d4 e5 6. d5 d6 7. f4) 3. Nf5 e6 4. Ne7?? { (12.68 → 2.53) Blunder. Nxg7 was best. } (4. Nxg7 Qa5 5. c3 Qb5 6. d3 Nc6 7. e4 h5 8. Qb3 Qa4 9. Qxa4 Ne5 10. f3 b5) 4... Qa5 5. b4?? { (2.15 → 0.00) Blunder. c3 was best. } (5. c3) 5... cxb4?? { (0.00 → 21.61) Blunder. Qa4 was best. } (5... Qa4 6. Na3 Nh6 7. Ng6 Kd8 8. Ne7 Ke8 9. Ng6 Kd8) 6. d4 Nc6 7. d5 Nd4 8. Qxd4?! { (15.21 → 7.62) Inaccuracy. e3 was best. } (8. e3) 8... exd5?! { (7.62 → 15.46) Inaccuracy. Nh6 was best. } (8... Nh6) 9. e4 d5?! { (15.76 → Mate in 2) Checkmate is now unavoidable. b5 was best. } (9... b5 10. Nxg8 d5 11. Nc3 a5 12. a4 Rb8 13. exd5 Kf8 14. Nd5 Bb7 15. Be3 Rc8 16. f3) 10. exd5?! { (Mate in 2 → 12.34) Lost forced checkmate sequence. Bb5+ was best. } (10. Bb5+ Kd8 11. Nxc8#) 10... Bg4?! { (12.34 → Mate in 3) Checkmate is now unavoidable. b5 was best. } (10... b5 11. Nxg8 Be6 12. Nc3 Bxa2 13. Nd5 O-O-O 14. Bd3 f5 15. Ne7+ Kb7 16. Nc6 a5 17. Nxd8) 11. Bc4 Rd8 12. Bf7+ Kd7 13. Be6+ Ke8 14. Bd7+ Kf7 15. Be8+ Ke6 16. O-O?! { (Mate in 6 → 15.86) Lost forced checkmate sequence. Bd7+ was best. } (16. Bd7+ Kd6 17. Nc3 Kc5 18. Be3+ Kd6 19. Nb5+ Ke5 20. f4+ Ke4 21. Nc3#) 16... Rd1?! { (15.86 → Mate in 7) Checkmate is now unavoidable. Be2 was best. } (16... Be2 17. Re1) 17. Rxd1?! { (Mate in 7 → 12.26) Lost forced checkmate sequence. Re1+ was best. } (17. Re1+ Kd6 18. Nd5 Rd2 19. Kh1 Bf3 20. gxf3 Kc5 21. Ba3+ Kc4 22. Bb5+ Kd4 23. Bc5#) 17... Bf3 18. Nd2?? { (17.09 → Mate in 1) Checkmate is now unavoidable. gxf3 was best. } (18. gxf3) 18... Bxg2# { Game ends by variant rule. } 0-1